Showing posts with label entertainment. Show all posts
Showing posts with label entertainment. Show all posts

Tuesday, 5 September 2017

Global Media and Entertainment Storage Market Will Decline At A CAGR Of 11.60% For The Period From 2017 - 2021

Researchmoz added Most up-to-date research on "Global Media and Entertainment Storage Market Will Decline At A CAGR Of 11.60% For The Period From 2017 - 2021" to its huge collection of research reports.

In the media and entertainment industry, storage solutions help in managing, storing, and providing easy access to the growing libraries of media content. The solutions cater to distribution channels, media formats, and consumption models. The market consists of segments that include film, print, radio, and television. These segments also include book, magazines, movies, music, news, newspapers, TV and radio shows, and social networks.

Technavios analysts forecast the global media and entertainment storage market to decline at a CAGR of (11.60%) during the period 2017-2021.

Covered in this report
The report covers the present scenario and the growth prospects of the global media and entertainment storage market for 2017-2021. To calculate the market size, the report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

The market is divided into the following segments based on geography:
Americas
APAC
EMEA

Technavio's report, Global Media and Entertainment Storage Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

Amazon Web Services
Dell EMC
IBM
Microsoft
Toshiba

To Get Sample Copy of Report visit @ http://www.researchmoz.us/enquiry.php?type=S&repid=1300641

Other prominent vendors
Avere Systems
Cisco Systems
D-Link
Hitachi Data Systems
Hewlett Packard Enterprise (HPE)
Lenovo Group
NetApp
Nutanix
Seagate Technology
Spectra Logic
Western Digital

Market driver

Growing shift from traditional to digital advertising channels
For a full, detailed list, view our report

Market challenge

Threat to data security
For a full, detailed list, view our report

Market trend

High broadcasting cost
For a full, detailed list, view our report

Key questions answered in this report
What will the market size be in 2021 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?

Browse More Details @ http://www.researchmoz.us/global-media-and-entertainment-storage-market-2017-2021-report.html

Monday, 21 August 2017

At A CAGR Of 7.06%, Global Corporate Entertainment Market Will Expand During The Period 2017 - 2021

Researchmoz added Most up-to-date research on "At A CAGR Of 7.06%, Global Corporate Entertainment Market Will Expand During The Period 2017 - 2021" to its huge collection of research reports.

Corporate entertainment refers to recreational events held for the employees of an organization. These events mainly include conferences, conventions, holiday parties, private concerts, and retreats. Corporate entertainment events held by organizations and enterprises play a crucial role in team building. These events are organized to motivate the employees, which positively affect their efficiency and productivity. Corporate events are also used for marketing and promotions, and to increase the visibility of organizations.

Technavios analysts forecast the global corporate entertainment market to grow at a CAGR of 7.06% during the period 2017-2021.

Covered in this report
The report covers the present scenario and the growth prospects of the global corporate entertainment market for 2017-2021. To calculate the market size, the report considers the total amount of money spent by organizations on corporate entertainment.

The market is divided into the following segments based on geography:
Americas
APAC
EMEA

Technavio's report, Global Corporate Entertainment Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

Cvent
DNA Entertainment Networks
Eventive Marketing
Quintessentially Events
WPP

To Get Sample Copy of Report visit @ http://www.researchmoz.us/enquiry.php?type=S&repid=1300573

Other prominent vendors
Bassett Events
BERKELEY CITY CLUB
Eventbrite
XING
Wizcraft

Market driver
Growing popularity of interactive videos
For a full, detailed list, view our report

Market challenge

Fluctuating consumer demands
For a full, detailed list, view our report

Market trend

Growing popularity of crowd-streaming
For a full, detailed list, view our report

Key questions answered in this report

What will the market size be in 2020 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?
What are the strengths and weaknesses of the key vendors?

Browse More Details @ http://www.researchmoz.us/global-corporate-entertainment-market-2017-2021-report.html

Tuesday, 21 February 2017

Film Industry For Movie Theatres Market: Global Size, Trends & Forecasts 2017 - 2020

Researchmoz added Most up-to-date research on "Film Industry For Movie Theatres Market: Global Size, Trends & Forecasts 2017 - 2020" to its huge collection of research reports.

The report entitled Global Movie Theatres Market: Size, Trends & Forecasts (2016-2020), provides an in-depth analysis of the global movie theatres market with detailed analysis of market size in terms of value as well as volume, market share by region and screen format. An analysis of movie theatre screen market has also been provided in the report.

The report provides detailed regional/country analysis of the US/Canada, Asia Pacific, EMEA and Latin America for the movie theatre market. Regional analysis include market sizing by value of each region, historical and forecast. In Asia Pacific, China is the leading country accounted for more than half of the total market in the region.

The report also assesses the key opportunities in the market and outlines the factors that are and will be driving the growth of the industry. Growth of the global movie theatre market has also been forecasted for the period 2016-2020, taking into consideration the previous growth patterns, the growth drivers and the current and future trends.

A brief company profiling of major market players namely AMC/Carmike, Regal Entertainment, and Cinemark has been provided in the report on the basis of aspects like business overview, financial overview and business strategies adopted by respective companies.

Company Coverage
Regal Entertainment Group
Cinemark Holdings
AMC Entertainment Group

Region/Country Coverage
US/Canada
Asia Pacific
EMEA
Latin America

Make an Enquiry of this report @ http://www.researchmoz.us/enquiry.php?type=E&repid=910683

Executive Summary
A place, usually a building which comprises an auditorium for watching movies is generally termed as movie theatres. In movie theatres, film is projected with a movie projector on a large projection screen at the front of the auditorium while the songs, dialogue and music are played though a number of speakers. A great variety of movies are shown at theatres ranging from animated films, blockbuster and documentaries. Movie theatres are broadly categorized into four types namely Multiplexes and megaplexes, IMAX, Independent and Second Run and Drive In. A place at a movie theatre where tickets are bought or reserved is known as box office.

The global movie theatre market has grown over the past few years with the growth in the box office market. The global box office market increased at a significant CAGR during the span of five years, i.e. 2011-2015 and projections are made that the market would rise in the next five years, i.e. 2016 to 2020 tremendously.

The major growth drivers for the global movie theatre market are: digitization in the media and entertainment space, innovation in the film industry, rising number of frequent moviegoers, investment in new theatre technology and rising consumer spending on box office etc. Despite the market is governed by various growth drivers, there are certain challenges that hamper the growth of the market such as: failure concept of screening room, rising popularity of in-home theatres, rising cost of movie tickets and lack of customer service in theatres.

To Get Sample Copy of Report visit @ http://www.researchmoz.us/enquiry.php?type=S&repid=910683

Thursday, 1 December 2016

Enjoy Global Mobile Gambling Market 2015-2019

ResearchMoz presents this most up-to-date research on "Enjoy Global Mobile Gambling Market 2015-2019".

Mobile gambling involves participating in gambling activities such as betting, gaming, and lottery through mobile devices such as smartphones or tablets. The revenue generated through betting includes the wagers put on outdoor sports such as football, tennis, cricket, basketball, and horse racing. Revenue from gaming includes money spent on casino games and slot machines. Lottery generates revenue from games such as bingo, lotto, and gaming machines.

Technavio's analysts forecast the revenue of the global mobile gambling market to grow at a CAGR of 43.08% in terms of total annual wagers over the period 2014-2019. By GGY, the global mobile gambling market is expected to grow at a CAGR of 18.36% during the forecast period.

Covered in this report

The report covers the present scenario and the growth prospects of the global mobile gambling market for the period 2015-2019. To calculate the market size, it considers the revenue generated through the gambling activities in terms of gross gaming yield per year and the total amount of wagers raised by the players annually. The report segments the market into three categories: betting, gaming, and lottery. The report also provides 2014 market share of each category and the factors responsible for the position that each segment holds. It also presents the geographical segmentation of the market. 

Technavio's report, Global Mobile Gambling Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.

To Get Sample Copy of Report visit @ http://www.researchmoz.us/enquiry.php?type=S&repid=289829

Key vendors
  • Betfair group 
  • Ladbrokes
  • Unibet group
  • William hill 

Other prominent vendors 
  • Amaya Gaming
  • Bwin.party Digital Entertainment
  • Camelot Group
  • Gala Coral Group
  • Genting UK
  • Paddy Power
  • Playtech
  • Rank Group
  • Sportech

Key market driver
  • Gradual easing of government regulations 
  • For a full, detailed list, view our report

Key market challenge
  • Stringent government regulations and policies
  • For a full, detailed list, view our report

Key market trend
  • Technological improvements
  • For a full, detailed list, view our report

Key questions answered in this report
  • What will the market size be in 2019 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?